Extends: events.EventEmitter
Dispatcher is the core API used to dispatch requests.
Requests are not guaranteed to be dispatched in order of invocation.
Dispatcher.close([callback]): PromiseCloses the dispatcher and gracefully waits for enqueued requests to complete before resolving.
Arguments:
(error: Error | null, data: null) => void (optional)Returns: void | Promise<null> - Only returns a Promise if no callback argument was passed
dispatcher.close() // -> Promise
dispatcher.close(() => {}) // -> void
import { createServer } from 'http'
import { Client } from 'undici'
import { once } from 'events'
const server = createServer((request, response) => {
response.end('undici')
}).listen()
await once(server, 'listening')
const client = new Client(`http://localhost:${server.address().port}`)
try {
const { body } = await client.request({
path: '/',
method: 'GET'
})
body.setEncoding('utf8')
body.on('data', console.log)
} catch (error) {}
await client.close()
console.log('Client closed')
server.close()
Dispatcher.connect(options[, callback])Starts two-way communications with the requested resource using HTTP CONNECT.
Arguments:
ConnectOptions(err: Error | null, data: ConnectData | null) => void (optional)Returns: void | Promise<ConnectData> - Only returns a Promise if no callback argument was passed
ConnectOptionsstringUndiciHeaders (optional) - Default: nullAbortSignal | events.EventEmitter | null (optional) - Default: nullunknown (optional) - This argument parameter is passed through to ConnectDataConnectDatanumberRecord<string, string | string[] | undefined>stream.Duplexunknownimport { createServer } from 'http'
import { Client } from 'undici'
import { once } from 'events'
const server = createServer((request, response) => {
throw Error('should never get here')
}).listen()
server.on('connect', (req, socket, head) => {
socket.write('HTTP/1.1 200 Connection established\r\n\r\n')
let data = head.toString()
socket.on('data', (buf) => {
data += buf.toString()
})
socket.on('end', () => {
socket.end(data)
})
})
await once(server, 'listening')
const client = new Client(`http://localhost:${server.address().port}`)
try {
const { socket } = await client.connect({
path: '/'
})
const wanted = 'Body'
let data = ''
socket.on('data', d => { data += d })
socket.on('end', () => {
console.log(`Data received: ${data.toString()} | Data wanted: ${wanted}`)
client.close()
server.close()
})
socket.write(wanted)
socket.end()
} catch (error) { }
Dispatcher.destroy([error, callback]): PromiseDestroy the dispatcher abruptly with the given error. All the pending and running requests will be asynchronously aborted and error. Since this operation is asynchronously dispatched there might still be some progress on dispatched requests.
Both arguments are optional; the method can be called in four different ways:
Arguments:
Error | null (optional)(error: Error | null, data: null) => void (optional)Returns: void | Promise<void> - Only returns a Promise if no callback argument was passed
dispatcher.destroy() // -> Promise
dispatcher.destroy(new Error()) // -> Promise
dispatcher.destroy(() => {}) // -> void
dispatcher.destroy(new Error(), () => {}) // -> void
import { createServer } from 'http'
import { Client } from 'undici'
import { once } from 'events'
const server = createServer((request, response) => {
response.end()
}).listen()
await once(server, 'listening')
const client = new Client(`http://localhost:${server.address().port}`)
try {
const request = client.request({
path: '/',
method: 'GET'
})
client.destroy()
.then(() => {
console.log('Client destroyed')
server.close()
})
await request
} catch (error) {
console.error(error)
}
Dispatcher.dispatch(options, handler)This is the low level API which all the preceding APIs are implemented on top of. This API is expected to evolve through semver-major versions and is less stable than the preceding higher level APIs. It is primarily intended for library developers who implement higher level APIs on top of this.
Arguments:
DispatchOptionsDispatchHandlerReturns: Boolean - false if dispatcher is busy and further dispatch calls won't make any progress until the 'drain' event has been emitted.
DispatchOptionsstring | URLstringstringboolean (optional) - Default: false - If false, the request will attempt to create a long-living connection by sending the connection: keep-alive header,otherwise will attempt to close it immediately after response by sending connection: close within the request and closing the socket afterwards.string | Buffer | Uint8Array | stream.Readable | Iterable | AsyncIterable | null (optional) - Default: nullUndiciHeaders | string[] (optional) - Default: null.Record<string, any> | null (optional) - Default: null - Query string params to be embedded in the request URL. Note that both keys and values of query are encoded using encodeURIComponent. If for some reason you need to send them unencoded, embed query params into path directly instead.boolean (optional) - Default: true if method is 'HEAD' or 'GET' - Whether the requests can be safely retried or not. If false the request won't be sent until all preceding requests in the pipeline has completed.boolean (optional) - Default: false - Whether the response is expected to take a long time and would end up blocking the pipeline. When this is set to true further pipelining will be avoided on the same connection until headers have been received.string | null (optional) - Default: null - Upgrade the request. Should be used to specify the kind of upgrade i.e. 'Websocket'.number | null (optional) - The timeout after which a request will time out, in milliseconds. Monitors time between receiving body data. Use 0 to disable it entirely. Defaults to 300 seconds.number | null (optional) - The amount of time, in milliseconds, the parser will wait to receive the complete HTTP headers while not sending the request. Defaults to 300 seconds.boolean (optional) - Default: false - Whether Undici should throw an error upon receiving a 4xx or 5xx response from the server.boolean (optional) - Default: false - For H2, it appends the expect: 100-continue header, and halts the request body until a 100-continue is received from the remote serverDispatchHandler(abort: () => void, context: object) => void - Invoked before request is dispatched on socket. May be invoked multiple times when a request is retried when the request at the head of the pipeline fails.(error: Error) => void - Invoked when an error has occurred. May not throw.(statusCode: number, headers: Buffer[], socket: Duplex) => void (optional) - Invoked when request is upgraded. Required if DispatchOptions.upgrade is defined or DispatchOptions.method === 'CONNECT'.() => void (optional) - Invoked when response is received, before headers have been read.(statusCode: number, headers: Buffer[], resume: () => void, statusText: string) => boolean - Invoked when statusCode and headers have been received. May be invoked multiple times due to 1xx informational headers. Not required for upgrade requests.(chunk: Buffer) => boolean - Invoked when response payload data is received. Not required for upgrade requests.(trailers: Buffer[]) => void - Invoked when response payload and trailers have been received and the request has completed. Not required for upgrade requests.(chunk: string | Buffer | Uint8Array) => void - Invoked when a body chunk is sent to the server. Not required. For a stream or iterable body this will be invoked for every chunk. For other body types, it will be invoked once after the body is sent.import { createServer } from 'http'
import { Client } from 'undici'
import { once } from 'events'
const server = createServer((request, response) => {
response.end('Hello, World!')
}).listen()
await once(server, 'listening')
const client = new Client(`http://localhost:${server.address().port}`)
const data = []
client.dispatch({
path: '/',
method: 'GET',
headers: {
'x-foo': 'bar'
}
}, {
onConnect: () => {
console.log('Connected!')
},
onError: (error) => {
console.error(error)
},
onHeaders: (statusCode, headers) => {
console.log(`onHeaders | statusCode: ${statusCode} | headers: ${headers}`)
},
onData: (chunk) => {
console.log('onData: chunk received')
data.push(chunk)
},
onComplete: (trailers) => {
console.log(`onComplete | trailers: ${trailers}`)
const res = Buffer.concat(data).toString('utf8')
console.log(`Data: ${res}`)
client.close()
server.close()
}
})
import { createServer } from 'http'
import { Client } from 'undici'
import { once } from 'events'
const server = createServer((request, response) => {
response.end()
}).listen()
await once(server, 'listening')
server.on('upgrade', (request, socket, head) => {
console.log('Node.js Server - upgrade event')
socket.write('HTTP/1.1 101 Web Socket Protocol Handshake\r\n')
socket.write('Upgrade: WebSocket\r\n')
socket.write('Connection: Upgrade\r\n')
socket.write('\r\n')
socket.end()
})
const client = new Client(`http://localhost:${server.address().port}`)
client.dispatch({
path: '/',
method: 'GET',
upgrade: 'websocket'
}, {
onConnect: () => {
console.log('Undici Client - onConnect')
},
onError: (error) => {
console.log('onError') // shouldn't print
},
onUpgrade: (statusCode, headers, socket) => {
console.log('Undici Client - onUpgrade')
console.log(`onUpgrade Headers: ${headers}`)
socket.on('data', buffer => {
console.log(buffer.toString('utf8'))
})
socket.on('end', () => {
client.close()
server.close()
})
socket.end()
}
})
import { createServer } from 'http'
import { Client } from 'undici'
import { once } from 'events'
const server = createServer((request, response) => {
request.on('data', (data) => {
console.log(`Request Data: ${data.toString('utf8')}`)
const body = JSON.parse(data)
body.message = 'World'
response.end(JSON.stringify(body))
})
}).listen()
await once(server, 'listening')
const client = new Client(`http://localhost:${server.address().port}`)
const data = []
client.dispatch({
path: '/',
method: 'POST',
headers: {
'content-type': 'application/json'
},
body: JSON.stringify({ message: 'Hello' })
}, {
onConnect: () => {
console.log('Connected!')
},
onError: (error) => {
console.error(error)
},
onHeaders: (statusCode, headers) => {
console.log(`onHeaders | statusCode: ${statusCode} | headers: ${headers}`)
},
onData: (chunk) => {
console.log('onData: chunk received')
data.push(chunk)
},
onComplete: (trailers) => {
console.log(`onComplete | trailers: ${trailers}`)
const res = Buffer.concat(data).toString('utf8')
console.log(`Response Data: ${res}`)
client.close()
server.close()
}
})
Dispatcher.pipeline(options, handler)For easy use with stream.pipeline. The handler argument should return a Readable from which the result will be read. Usually it should just return the body argument unless some kind of transformation needs to be performed based on e.g. headers or statusCode. The handler should validate the response and save any required state. If there is an error, it should be thrown. The function returns a Duplex which writes to the request and reads from the response.
Arguments:
PipelineOptions(data: PipelineHandlerData) => stream.ReadableReturns: stream.Duplex
Extends: RequestOptions
boolean (optional) - Default: false - Set to true if the handler will return an object stream.numberRecord<string, string | string[] | undefined>unknownstream.Readableobject({statusCode: number, headers: Record<string, string | string[]>}) => void | null (optional) - Default: null - Callback collecting all the info headers (HTTP 100-199) received.import { Readable, Writable, PassThrough, pipeline } from 'stream'
import { createServer } from 'http'
import { Client } from 'undici'
import { once } from 'events'
const server = createServer((request, response) => {
request.pipe(response)
}).listen()
await once(server, 'listening')
const client = new Client(`http://localhost:${server.address().port}`)
let res = ''
pipeline(
new Readable({
read () {
this.push(Buffer.from('undici'))
this.push(null)
}
}),
client.pipeline({
path: '/',
method: 'GET'
}, ({ statusCode, headers, body }) => {
console.log(`response received ${statusCode}`)
console.log('headers', headers)
return pipeline(body, new PassThrough(), () => {})
}),
new Writable({
write (chunk, _, callback) {
res += chunk.toString()
callback()
},
final (callback) {
console.log(`Response pipelined to writable: ${res}`)
callback()
}
}),
error => {
if (error) {
console.error(error)
}
client.close()
server.close()
}
)
Dispatcher.request(options[, callback])Performs a HTTP request.
Non-idempotent requests will not be pipelined in order to avoid indirect failures.
Idempotent requests will be automatically retried if they fail due to indirect failure from the request at the head of the pipeline. This does not apply to idempotent requests with a stream request body.
All response bodies must always be fully consumed or destroyed.
Arguments:
RequestOptions(error: Error | null, data: ResponseData) => void (optional)Returns: void | Promise<ResponseData> - Only returns a Promise if no callback argument was passed.
RequestOptionsExtends: DispatchOptions
unknown (optional) - Default: null - Used for passing through context to ResponseData.AbortSignal | events.EventEmitter | null (optional) - Default: null.({statusCode: number, headers: Record<string, string | string[]>}) => void | null (optional) - Default: null - Callback collecting all the info headers (HTTP 100-199) received.The RequestOptions.method property should not be value 'CONNECT'.
ResponseDatanumberRecord<string, string | string[]> - Note that all header keys are lower-cased, e. g. content-type.stream.Readable which also implements the body mixin from the Fetch Standard.Record<string, string> - This object starts out
as empty and will be mutated to contain trailers after body has emitted 'end'.unknownobjectbody contains the following additional body mixin methods and properties:
.arrayBuffer().blob().bytes().json().text()bodybodyUsedbody can not be consumed twice. For example, calling text() after json() throws TypeError.
body contains the following additional extensions:
dump({ limit: Integer }), dump the response by reading up to limit bytes without killing the socket (optional) - Default: 262144.Note that body will still be a Readable even if it is empty, but attempting to deserialize it with json() will result in an exception. Recommended way to ensure there is a body to deserialize is to check if status code is not 204, and content-type header starts with application/json.
import { createServer } from 'http'
import { Client } from 'undici'
import { once } from 'events'
const server = createServer((request, response) => {
response.end('Hello, World!')
}).listen()
await once(server, 'listening')
const client = new Client(`http://localhost:${server.address().port}`)
try {
const { body, headers, statusCode, trailers } = await client.request({
path: '/',
method: 'GET'
})
console.log(`response received ${statusCode}`)
console.log('headers', headers)
body.setEncoding('utf8')
body.on('data', console.log)
body.on('end', () => {
console.log('trailers', trailers)
})
client.close()
server.close()
} catch (error) {
console.error(error)
}
Node.js v15+ is required to run this example
import { createServer } from 'http'
import { Client } from 'undici'
import { once } from 'events'
const server = createServer((request, response) => {
response.end('Hello, World!')
}).listen()
await once(server, 'listening')
const client = new Client(`http://localhost:${server.address().port}`)
const abortController = new AbortController()
try {
client.request({
path: '/',
method: 'GET',
signal: abortController.signal
})
} catch (error) {
console.error(error) // should print an RequestAbortedError
client.close()
server.close()
}
abortController.abort()
Alternatively, any EventEmitter that emits an 'abort' event may be used as an abort controller:
import { createServer } from 'http'
import { Client } from 'undici'
import EventEmitter, { once } from 'events'
const server = createServer((request, response) => {
response.end('Hello, World!')
}).listen()
await once(server, 'listening')
const client = new Client(`http://localhost:${server.address().port}`)
const ee = new EventEmitter()
try {
client.request({
path: '/',
method: 'GET',
signal: ee
})
} catch (error) {
console.error(error) // should print an RequestAbortedError
client.close()
server.close()
}
ee.emit('abort')
Destroying the request or response body will have the same effect.
import { createServer } from 'http'
import { Client } from 'undici'
import { once } from 'events'
const server = createServer((request, response) => {
response.end('Hello, World!')
}).listen()
await once(server, 'listening')
const client = new Client(`http://localhost:${server.address().port}`)
try {
const { body } = await client.request({
path: '/',
method: 'GET'
})
body.destroy()
} catch (error) {
console.error(error) // should print an RequestAbortedError
client.close()
server.close()
}
Dispatcher.stream(options, factory[, callback])A faster version of Dispatcher.request. This method expects the second argument factory to return a stream.Writable stream which the response will be written to. This improves performance by avoiding creating an intermediate stream.Readable stream when the user expects to directly pipe the response body to a stream.Writable stream.
As demonstrated in Example 1 - Basic GET stream request, it is recommended to use the option.opaque property to avoid creating a closure for the factory method. This pattern works well with Node.js Web Frameworks such as Fastify. See Example 2 - Stream to Fastify Response for more details.
Arguments:
RequestOptions(data: StreamFactoryData) => stream.Writable(error: Error | null, data: StreamData) => void (optional)Returns: void | Promise<StreamData> - Only returns a Promise if no callback argument was passed
StreamFactoryDatanumberRecord<string, string | string[] | undefined>unknown({statusCode: number, headers: Record<string, string | string[]>}) => void | null (optional) - Default: null - Callback collecting all the info headers (HTTP 100-199) received.StreamDataunknownRecord<string, string>objectimport { createServer } from 'http'
import { Client } from 'undici'
import { once } from 'events'
import { Writable } from 'stream'
const server = createServer((request, response) => {
response.end('Hello, World!')
}).listen()
await once(server, 'listening')
const client = new Client(`http://localhost:${server.address().port}`)
const bufs = []
try {
await client.stream({
path: '/',
method: 'GET',
opaque: { bufs }
}, ({ statusCode, headers, opaque: { bufs } }) => {
console.log(`response received ${statusCode}`)
console.log('headers', headers)
return new Writable({
write (chunk, encoding, callback) {
bufs.push(chunk)
callback()
}
})
})
console.log(Buffer.concat(bufs).toString('utf-8'))
client.close()
server.close()
} catch (error) {
console.error(error)
}
In this example, a (fake) request is made to the fastify server using fastify.inject(). This request then executes the fastify route handler which makes a subsequent request to the raw Node.js http server using undici.dispatcher.stream(). The fastify response is passed to the opaque option so that undici can tap into the underlying writable stream using response.raw. This methodology demonstrates how one could use undici and fastify together to create fast-as-possible requests from one backend server to another.
import { createServer } from 'http'
import { Client } from 'undici'
import { once } from 'events'
import fastify from 'fastify'
const nodeServer = createServer((request, response) => {
response.end('Hello, World! From Node.js HTTP Server')
}).listen()
await once(nodeServer, 'listening')
console.log('Node Server listening')
const nodeServerUndiciClient = new Client(`http://localhost:${nodeServer.address().port}`)
const fastifyServer = fastify()
fastifyServer.route({
url: '/',
method: 'GET',
handler: (request, response) => {
nodeServerUndiciClient.stream({
path: '/',
method: 'GET',
opaque: response
}, ({ opaque }) => opaque.raw)
}
})
await fastifyServer.listen()
console.log('Fastify Server listening')
const fastifyServerUndiciClient = new Client(`http://localhost:${fastifyServer.server.address().port}`)
try {
const { statusCode, body } = await fastifyServerUndiciClient.request({
path: '/',
method: 'GET'
})
console.log(`response received ${statusCode}`)
body.setEncoding('utf8')
body.on('data', console.log)
nodeServerUndiciClient.close()
fastifyServerUndiciClient.close()
fastifyServer.close()
nodeServer.close()
} catch (error) { }
Dispatcher.upgrade(options[, callback])Upgrade to a different protocol. Visit MDN - HTTP - Protocol upgrade mechanism for more details.
Arguments:
options UpgradeOptions
callback (error: Error | null, data: UpgradeData) => void (optional)
Returns: void | Promise<UpgradeData> - Only returns a Promise if no callback argument was passed
UpgradeOptionsstringstring (optional) - Default: 'GET'UndiciHeaders (optional) - Default: nullstring (optional) - Default: 'Websocket' - A string of comma separated protocols, in descending preference order.AbortSignal | EventEmitter | null (optional) - Default: nullUpgradeDatahttp.IncomingHeadersstream.Duplexunknownimport { createServer } from 'http'
import { Client } from 'undici'
import { once } from 'events'
const server = createServer((request, response) => {
response.statusCode = 101
response.setHeader('connection', 'upgrade')
response.setHeader('upgrade', request.headers.upgrade)
response.end()
}).listen()
await once(server, 'listening')
const client = new Client(`http://localhost:${server.address().port}`)
try {
const { headers, socket } = await client.upgrade({
path: '/',
})
socket.on('end', () => {
console.log(`upgrade: ${headers.upgrade}`) // upgrade: Websocket
client.close()
server.close()
})
socket.end()
} catch (error) {
console.error(error)
client.close()
server.close()
}
Dispatcher.compose(interceptors[, interceptor])Compose a new dispatcher from the current dispatcher and the given interceptors.
Notes:
- The order of the interceptors matters. The first interceptor will be the first to be called.
- It is important to note that the
interceptorfunction should return a function that follows theDispatcher.dispatchsignature.- Any fork of the chain of
interceptorscan lead to unexpected results.
Arguments:
Interceptor[interceptor[]]: It is an array of Interceptor functions passed as only argument, or several interceptors passed as separate arguments.Returns: Dispatcher.
InterceptorA function that takes a dispatch method and returns a dispatch-like function.
const { Client, RedirectHandler } = require('undici')
const redirectInterceptor = dispatch => {
return (opts, handler) => {
const { maxRedirections } = opts
if (!maxRedirections) {
return dispatch(opts, handler)
}
const redirectHandler = new RedirectHandler(
dispatch,
maxRedirections,
opts,
handler
)
opts = { ...opts, maxRedirections: 0 } // Stop sub dispatcher from also redirecting.
return dispatch(opts, redirectHandler)
}
}
const client = new Client('http://localhost:3000')
.compose(redirectInterceptor)
await client.request({ path: '/', method: 'GET' })
const { Client, RedirectHandler, RetryHandler } = require('undici')
const redirectInterceptor = dispatch => {
return (opts, handler) => {
const { maxRedirections } = opts
if (!maxRedirections) {
return dispatch(opts, handler)
}
const redirectHandler = new RedirectHandler(
dispatch,
maxRedirections,
opts,
handler
)
opts = { ...opts, maxRedirections: 0 }
return dispatch(opts, redirectHandler)
}
}
const retryInterceptor = dispatch => {
return function retryInterceptor (opts, handler) {
return dispatch(
opts,
new RetryHandler(opts, {
handler,
dispatch
})
)
}
}
const client = new Client('http://localhost:3000')
.compose(redirectInterceptor)
.compose(retryInterceptor)
await client.request({ path: '/', method: 'GET' })
redirectThe redirect interceptor allows you to customize the way your dispatcher handles redirects.
It accepts the same arguments as the RedirectHandler constructor.
Example - Basic Redirect Interceptor
const { Client, interceptors } = require("undici");
const { redirect } = interceptors;
const client = new Client("http://example.com").compose(
redirect({ maxRedirections: 3, throwOnMaxRedirects: true })
);
client.request({ path: "/" })
retryThe retry interceptor allows you to customize the way your dispatcher handles retries.
It accepts the same arguments as the RetryHandler constructor.
Example - Basic Redirect Interceptor
const { Client, interceptors } = require("undici");
const { retry } = interceptors;
const client = new Client("http://example.com").compose(
retry({
maxRetries: 3,
minTimeout: 1000,
maxTimeout: 10000,
timeoutFactor: 2,
retryAfter: true,
})
);
dumpThe dump interceptor enables you to dump the response body from a request upon a given limit.
Options
maxSize - The maximum size (in bytes) of the response body to dump. If the size of the request's body exceeds this value then the connection will be closed. Default: 1048576.The
Dispatcher#optionsalso gets extended with the optionsdumpMaxSize,abortOnDumped, andwaitForTrailerswhich can be used to configure the interceptor at a request-per-request basis.
Example - Basic Dump Interceptor
const { Client, interceptors } = require("undici");
const { dump } = interceptors;
const client = new Client("http://example.com").compose(
dump({
maxSize: 1024,
})
);
// or
client.dispatch(
{
path: "/",
method: "GET",
dumpMaxSize: 1024,
},
handler
);
Response Error InterceptorIntroduction
The Response Error Interceptor is designed to handle HTTP response errors efficiently. It intercepts responses and throws detailed errors for responses with status codes indicating failure (4xx, 5xx). This interceptor enhances error handling by providing structured error information, including response headers, data, and status codes.
ResponseError Class
The ResponseError class extends the UndiciError class and encapsulates detailed error information. It captures the response status code, headers, and data, providing a structured way to handle errors.
Definition
class ResponseError extends UndiciError {
constructor (message, code, { headers, data }) {
super(message);
this.name = 'ResponseError';
this.message = message || 'Response error';
this.code = 'UND_ERR_RESPONSE';
this.statusCode = code;
this.data = data;
this.headers = headers;
}
}
Interceptor Handler
The interceptor's handler class extends DecoratorHandler and overrides methods to capture response details and handle errors based on the response status code.
Methods
application/json or text/plain.ResponseError, and invokes the onError method.Definition
class Handler extends DecoratorHandler {
// Private properties
#handler;
#statusCode;
#contentType;
#decoder;
#headers;
#body;
constructor (opts, { handler }) {
super(handler);
this.#handler = handler;
}
onConnect (abort) {
this.#statusCode = 0;
this.#contentType = null;
this.#decoder = null;
this.#headers = null;
this.#body = '';
return this.#handler.onConnect(abort);
}
onHeaders (statusCode, rawHeaders, resume, statusMessage, headers = parseHeaders(rawHeaders)) {
this.#statusCode = statusCode;
this.#headers = headers;
this.#contentType = headers['content-type'];
if (this.#statusCode < 400) {
return this.#handler.onHeaders(statusCode, rawHeaders, resume, statusMessage, headers);
}
if (this.#contentType === 'application/json' || this.#contentType === 'text/plain') {
this.#decoder = new TextDecoder('utf-8');
}
}
onData (chunk) {
if (this.#statusCode < 400) {
return this.#handler.onData(chunk);
}
this.#body += this.#decoder?.decode(chunk, { stream: true }) ?? '';
}
onComplete (rawTrailers) {
if (this.#statusCode >= 400) {
this.#body += this.#decoder?.decode(undefined, { stream: false }) ?? '';
if (this.#contentType === 'application/json') {
try {
this.#body = JSON.parse(this.#body);
} catch {
// Do nothing...
}
}
let err;
const stackTraceLimit = Error.stackTraceLimit;
Error.stackTraceLimit = 0;
try {
err = new ResponseError('Response Error', this.#statusCode, this.#headers, this.#body);
} finally {
Error.stackTraceLimit = stackTraceLimit;
}
this.#handler.onError(err);
} else {
this.#handler.onComplete(rawTrailers);
}
}
onError (err) {
this.#handler.onError(err);
}
}
module.exports = (dispatch) => (opts, handler) => opts.throwOnError
? dispatch(opts, new Handler(opts, { handler }))
: dispatch(opts, handler);
Tests
Unit tests ensure the interceptor functions correctly, handling both error and non-error responses appropriately.
Example Tests
No Error if throwOnError is False:
test('should not error if request is not meant to throw error', async (t) => {
const opts = { throwOnError: false };
const handler = { onError: () => {}, onData: () => {}, onComplete: () => {} };
const interceptor = createResponseErrorInterceptor((opts, handler) => handler.onComplete());
assert.doesNotThrow(() => interceptor(opts, handler));
});
Error if Status Code is in Specified Error Codes:
test('should error if request status code is in the specified error codes', async (t) => {
const opts = { throwOnError: true, statusCodes: [500] };
const response = { statusCode: 500 };
let capturedError;
const handler = {
onError: (err) => { capturedError = err; },
onData: () => {},
onComplete: () => {}
};
const interceptor = createResponseErrorInterceptor((opts, handler) => {
if (opts.throwOnError && opts.statusCodes.includes(response.statusCode)) {
handler.onError(new Error('Response Error'));
} else {
handler.onComplete();
}
});
interceptor({ ...opts, response }, handler);
await new Promise(resolve => setImmediate(resolve));
assert(capturedError, 'Expected error to be captured but it was not.');
assert.strictEqual(capturedError.message, 'Response Error');
assert.strictEqual(response.statusCode, 500);
});
No Error if Status Code is Not in Specified Error Codes:
test('should not error if request status code is not in the specified error codes', async (t) => {
const opts = { throwOnError: true, statusCodes: [500] };
const response = { statusCode: 404 };
const handler = {
onError: () => {},
onData: () => {},
onComplete: () => {}
};
const interceptor = createResponseErrorInterceptor((opts, handler) => {
if (opts.throwOnError && opts.statusCodes.includes(response.statusCode)) {
handler.onError(new Error('Response Error'));
} else {
handler.onComplete();
}
});
assert.doesNotThrow(() => interceptor({ ...opts, response }, handler));
});
Conclusion
The Response Error Interceptor provides a robust mechanism for handling HTTP response errors by capturing detailed error information and propagating it through a structured ResponseError class. This enhancement improves error handling and debugging capabilities in applications using the interceptor.
'connect'Parameters:
URLArray<Dispatcher>'disconnect'Parameters:
URLArray<Dispatcher>ErrorEmitted when the dispatcher has been disconnected from the origin.
Note: For HTTP/2, this event is also emitted when the dispatcher has received the GOAWAY Frame with an Error with the message
HTTP/2: "GOAWAY" frame receivedand the codeUND_ERR_INFO. Due to nature of the protocol of using binary frames, it is possible that requests gets hanging as a frame can be received between theHEADERandDATAframes. It is recommended to handle this event and close the dispatcher to create a new HTTP/2 session.
'connectionError'Parameters:
URLArray<Dispatcher>ErrorEmitted when dispatcher fails to connect to origin.
'drain'Parameters:
URLEmitted when dispatcher is no longer busy.
UndiciHeadersRecord<string, string | string[] | undefined> | string[] | Iterable<[string, string | string[] | undefined]> | nullHeader arguments such as options.headers in Client.dispatch can be specified in three forms:
Record<string, string | string[] | undefined> (IncomingHttpHeaders) type.InvalidArgumentError will be thrown.Headers, Map, or a custom iterator returning key-value pairs.
Keys are lowercase and values are not modified.Response headers will derive a host from the url of the Client instance if no host header was previously specified.
{
'content-length': '123',
'content-type': 'text/plain',
connection: 'keep-alive',
host: 'mysite.com',
accept: '*/*'
}
[
'content-length', '123',
'content-type', 'text/plain',
'connection', 'keep-alive',
'host', 'mysite.com',
'accept', '*/*'
]
new Headers({
'content-length': '123',
'content-type': 'text/plain',
connection: 'keep-alive',
host: 'mysite.com',
accept: '*/*'
})
or
new Map([
['content-length', '123'],
['content-type', 'text/plain'],
['connection', 'keep-alive'],
['host', 'mysite.com'],
['accept', '*/*']
])
or
{
*[Symbol.iterator] () {
yield ['content-length', '123']
yield ['content-type', 'text/plain']
yield ['connection', 'keep-alive']
yield ['host', 'mysite.com']
yield ['accept', '*/*']
}
}